The least deprived places (IMD 8-10) have seen a full return to pre-pandemic activity levels, while mid-deprived places (IMD 4-7) have seen a partial recovery but remain 0.8% down. Today’s report shows that the scale of recovery also differs by deprivation level. However, Covid-19’s impact on activity levels was greatest in the most deprived places (IMD 1-3). Variations by placeĪctivity levels fell across all places during the pandemic. There are now 1.3m (5.0%) more active 55-74-year-olds and just over half a million (7.8%) more active people aged 75+ than there were in November 2015-16.Īddressing the long-term decline in young adults activity levels remains a priority for us and we'll continue to work with our partners to ensure activity offerings appeal to this younger generation so they can benefit from the profound health, social and personal benefits that being active brings. However, this masks some long-term trends and, despite a significant recovery over the last year, there are now nearly half a million fewer active young people (aged 16-34) than six years ago.Ĭonversely, we were seeing significant progress in older adults’ activity levels prior to the pandemic and these continued to increase once restrictions were lifted. Variations by ageĪge continues to be a major factor that determines how likely a person is to be physically active, and the older a person is the less likely they are to meet the Chief Medical Officers’ guidelines. It’s why our strategy, Uniting the Movement, has a strong focus on tackling inequalities, and why we’re investing more in the people and places that need extra support. However, while the overall picture is positive and there is clear progress, the data shows that the scale of recovery has varied across different sections of society with women, those from lower socio-economic groups and Black and Asian people still less likely to be active than others. The release shows that the number of people walking for leisure – which boomed during lockdowns – has understandably fallen back but remains well above its pre-Covid-19 figure.Ĭonversely, fitness activities and active travel saw big drops during the pandemic but have seen significant rises over the last 12 months, although both remain below their pre-coronavirus levels.Īn in-depth analysis of the types of activity people took part in is available further down this webpage. This is important as people who play team sports are more likely to report they find sport and exercise enjoyable and satisfying than who take part in other forms of activity. Football (up 561k year on year), cricket (up 124k), netball (up 139k) and basketball (up 57k) have seen an increase in participation numbers since restrictions were lifted. Team sports, which were severely hit by the impact of Covid-19, have overall recovered to pre-pandemic levels. Today’s report also gives us a detailed understanding of the types of activities people are undertaking and how these have changed over time. The ongoing recovery wasn’t guaranteed and is testament to the dedication of those working and volunteering in sport and physical activity, as well as the significant investment of exchequer and National Lottery money, that has helped the sector not just to survive the worst of the pandemic but to bounce back. This remains slightly above pre-pandemic levels but is in line with where they were in 2015-16. The number of people classed as inactive – averaging fewer than 30 minutes a week – has fallen over the last year by 1.4%, to 25.8% of the population (11.9m). This means that, compared with when we first ran the survey between November 2015 and November 2016, there are 1.5m more active adults – a statistically significant number. It shows, between November 2021 and November 2022, 63.1% (29.1 million) of the population met the Chief Medical Officers’ guidelines of doing 150 minutes, or more, of moderate intensity physical activity a week – an increase of 1.7% year on year. Our latest Active Lives Adult Survey report is the first release to cover a period without any coronavirus (Covid-19) restrictions since the pandemic.
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This DLC gives players the opportunity they´ve been asking for since they first met Elizabeth´s character – to see the world through her eyes. This DLC is included in the BioShock Infinite Season Pass. How did Booker and Elizabeth get excited? What was the city like before everything went wrong? The answers to these and many other questions are in BioShock Infinite: Burial at Sea – Episode 1. The gameplay has been changed to give the player the opportunity to participate in battles in the spirit of the first BioShock, and now combines the best features of BioShock and BioShock Infinite: new weapons, new Plasmids/Energy, Breaks, Sky Lines and Big Daddies.Įxplore the city in the days when it was alive and beautiful, meet old "friends" and meet new ones in the role of Booker DeWitt. This DLC, developed by Irrational Games, the author of the first BioShock and BioShock Infinite, will allow you to see Delight in a way that no one has ever seen it before – a sparkling pearl on the ocean floor, built almost from scratch on the BioShock Infinite engine. Get back into Rapture with Booker and Elizabeth, who find themselves in this underwater city on the eve of its fall. Climb to the top of the leaderboards and earn new prizes.īioShock Infinite: Burial at Sea - Episode 1 Take the "Blue Ribbon" tests and discover sketches, a voice recorder, kinetoscopes and much more at the Columbian Archaeological Society. This set offers you 60 challenges on 4 brand new maps. Combine weapons, energy, gears, breaks and airways in the most unthinkable ways and get out of the most difficult situations. The first set focuses on the combat component of BioShock Infinite. THE SEASON PASS INCLUDES: A SPECIAL SET OF EARLY BIRD. |
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